Terra Ferra

The World of Terra Fere a wargame campaign

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Campaign Documents and Rules

This page contains the working documents and rules for the campaign.

**RULES **

OVERVIEW Basically the game is a narrative campaign I have generated a map using playing cards and then drawn it up using some mapping software. there is a railway running through the valley which doubles as a victory track.

There are three participants, Red Army, White Army and the local regional ruler. The Red and White armies have two counters eah. 1 is the HQ marker which represents the active front line. The second is the Supplyhead marker this represents the main supply head of the respective army and as it must remain on the railway doulbles as a victory marker. The local force have no counters on the map. instead they are assumed to garrison the built up areas. Battles take place when the HQ counters enter the same square as an opponent or a buildup area. Locals are garenteed to oppose the Red Army each time but only oppose White troops 1/3 of the time.

The Campaign will use Beyond the Empire by Chris Swan for the tabletop and One Hour Wargames by Neil Thomas to generate the scenarios.

The Significant Action

vc_documents.1667644733.txt.gz · Last modified: 05/11/2022 10:38 by mikep